Hey guys!
We had a webinar a couple of weeks ago featuring Melissa Eaden (former MoT editor, now a Unity), Rob Siebel from Infinity Games and Aliaksandr Kavaliou from Playtika all about mobile game testing and performance!
I wrote this post that summarizes the best highlights from the event and gives a window into what its like to test mobile games, for small publishers to the giants. How do they reduce testing as a bottleneck, how is mobile game testing different from testing other kinds of apps, and more!